Instantly diagnose whether your web browser and device hardware can run modern HTML5, WebGL, WebGPU, and WebAssembly games with a 14-point API inspection.
Modern ES6+ JavaScript runtime engine
V8 / SpiderMonkey / JavaScriptCore Active
Hardware-accelerated 3D graphics (OpenGL ES 2.0)
Modern 3D graphics & compute shaders (OpenGL ES 3.0)
HTML5 2D raster canvas rendering engine
Next-gen low-overhead GPU compute & graphics API
Near-native byte-code execution for Unity & C++ game engines
Direct support for Xbox, PlayStation & USB controllers
Immersive borderless display mode for games
Mouse capture for FPS and 3D camera controls
Multi-touch mobile & tablet touchscreen gestures
Persistent client-side offline game saves & settings
High-capacity storage for downloaded game assets & cached levels
Low-latency multi-channel positional audio synthesizer
Standard background music & sound playback
Ensure hardware acceleration is enabled in your browser settings to allow the GPU to render WebGL shaders and Canvas at 60+ FPS.
For dual-GPU laptops (Intel/AMD integrated + NVIDIA/AMD dedicated), set your browser to High Performance GPU mode in OS graphics settings.
If HTML5 games fail to load audio or canvas textures, whitelist game hosting domains (such as GamePix CDN) from strict cosmetic filters.
Navigate to your browser system settings (e.g. chrome://settings/system) and enable "Use graphics acceleration when available", then restart your browser.